16 lines
437 B
C#
16 lines
437 B
C#
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using Godot;
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namespace Babushka.scripts.CSharp.Common.Fight;
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public partial class FighterDamageIndicatorVisual : Node2D
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{
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[Export] private PackedScene _flyingNumberPrefab;
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public void SpawnFlyingNumber(int number)
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{
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var flyingNumberInstance = _flyingNumberPrefab.Instantiate<FighterDamageIndicatorFlyingNumber>();
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AddChild(flyingNumberInstance);
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flyingNumberInstance.Initialize(number);
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}
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}
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