Files
Babushka/scripts/CSharp/Common/Fight/NextRoomTrigger.cs
T

20 lines
412 B
C#
Raw Normal View History

2025-09-12 13:20:27 +02:00
using Godot;
using System;
using Babushka.scripts.CSharp.Common.Fight;
public partial class NextRoomTrigger : Area2D
{
[Export] private int pathIndex;
public override void _EnterTree()
{
BodyEntered += _OnBodyEnter;
}
private void _OnBodyEnter(Node2D other)
{
var fss = GetNode<FightSceneSwitcher>("%FightSceneSwitcher");
fss.SwitchRoom(pathIndex);
}
}