2025-07-07 04:40:40 +02:00
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using Godot;
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2025-08-13 03:23:45 +02:00
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namespace Babushka.scripts.CSharp.Common.Quest;
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2025-07-07 04:40:40 +02:00
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public partial class QuestDescriptionUi : RichTextLabel
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{
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public void UpdateText(QuestLog questLog)
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{
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Text = questLog.currentDetailQuest?.description ?? "";
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}
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2025-08-13 03:23:45 +02:00
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}
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