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Babushka/scripts/CSharp/Common/Fight/FighterDamageIndicatorVisual.cs
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using Godot;
namespace Babushka.scripts.CSharp.Common.Fight;
public partial class FighterDamageIndicatorVisual : Node2D
{
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[Export] private PackedScene _flyingNumberPrefab = null!;
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public void SpawnFlyingNumber(string text)
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{
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var flyingNumberInstance = _flyingNumberPrefab.Instantiate<FlyingIndicator>();
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AddChild(flyingNumberInstance);
flyingNumberInstance.Initialize(text);
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}
}