2025-11-11 14:02:03 +01:00
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using Godot;
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namespace Babushka.scripts.CSharp.Low_Code.Variables;
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2025-11-12 18:46:30 +01:00
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/// <summary>
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/// A Node type that carries a Variant payload.
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/// </summary>
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2025-11-11 14:02:03 +01:00
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public partial class VariableNode : Node
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{
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2025-11-26 18:00:45 +01:00
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[Export] public Variant Payload
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{
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get
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{
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return _payload;
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}
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set
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{
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if (_payload.Equals(value))
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return;
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_payload = value;
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EmitSignal(SignalName.ValueChanged);
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}
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}
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private Variant _payload;
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[Signal] public delegate void ValueChangedEventHandler();
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2025-11-11 14:02:03 +01:00
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}
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