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Babushka/scripts/CSharp/Common/CharacterControls/DetectableInteractionArea.cs
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using Godot;
namespace Babushka.scripts.CSharp.Common.CharacterControls;
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/// <summary>
/// Used for identifying <see cref="InteractionArea2D"/> scenes when listening for area overlaps.
/// </summary>
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public partial class DetectableInteractionArea : Area2D
{
}