And other stuff (still don't merge)
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@@ -30,7 +30,7 @@ public partial class TalkingCharacter : Node2D
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public void ToggleTalking()
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{
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GD.Print("ToggleTalking");
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GD.Print("ToggleTalking");
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if (isTalking || _timelineIndex >= _timelinesToPlay.Length)
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{
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if (_sprite != null)
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