quest status name refactoring

This commit is contained in:
jonathan
2025-08-14 21:54:18 +02:00
parent 8676bbb2f6
commit 03dbc08293
19 changed files with 60 additions and 85 deletions
@@ -9,7 +9,7 @@ var quest_resource: String
func _execute() -> void:
var resource = ResourceLoader.load(quest_resource)
QuestManager.ChangeQuestStatus(resource,QuestEventUtils.QuestStatus.AVAILABLE)
QuestManager.SetFollowQuest(resource)
QuestManager.SetActiveQuest(resource)
finish() # called to continue with the next event