quest status name refactoring

This commit is contained in:
jonathan
2025-08-14 21:54:18 +02:00
parent 8676bbb2f6
commit 03dbc08293
19 changed files with 60 additions and 85 deletions
@@ -23,9 +23,9 @@ func _execute() -> void:
var result: bool
if compare_status == QuestEventUtils.QuestStatusOrActive.ACTIVE:
result = QuestManager.GetFollowQuest() == resource
result = QuestManager.GetActiveQuest() == resource
elif compare_status == QuestEventUtils.QuestStatusOrActive.NOT_ACTIVE:
result = QuestManager.GetFollowQuest() != resource
result = QuestManager.GetActiveQuest() != resource
else:
result = QuestManager.GetQuestStatus(resource).status == compare_status