Fixed field creation bug

This commit is contained in:
2025-07-06 10:57:38 +02:00
parent a54003c658
commit 09ef508f49
5 changed files with 70 additions and 36 deletions
+5 -4
View File
@@ -61,6 +61,7 @@ offset_right = 200.0
offset_bottom = -1.0
grow_horizontal = 2
grow_vertical = 0
mouse_filter = 2
[node name="BackgroundContainer" type="Control" parent="Inventory/SlotsContainer/SlotsMover"]
layout_mode = 1
@@ -76,8 +77,8 @@ layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = 437.0
offset_right = 341.0
offset_left = 435.0
offset_right = 339.0
offset_bottom = 30.0
grow_horizontal = 2
grow_vertical = 2
@@ -90,8 +91,8 @@ layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = -357.0
offset_right = -453.0
offset_left = -356.0
offset_right = -452.0
offset_bottom = 30.0
grow_horizontal = 2
grow_vertical = 2
+1 -1
View File
@@ -2093,7 +2093,7 @@ position = Vector2(0, -374)
[node name="Animated Sprites" type="AnimatedSprite2D" parent="CharacterBody2D/visuals"]
position = Vector2(0, 450)
sprite_frames = SubResource("SpriteFrames_4yiyq")
animation = &"side walking wateringcan"
animation = &"front walking backpack"
offset = Vector2(0, -450)
[node name="Hoe" type="Sprite2D" parent="CharacterBody2D/visuals"]