Made fight fightable
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@@ -0,0 +1,32 @@
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using Babushka.scripts.CSharp.Common.Fight.Actions;
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namespace Babushka.scripts.CSharp.Common.Fight;
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public class AllyFighters
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{
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public FightWorld.Fighter vesnaFighter = new()
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{
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type = FightWorld.Fighter.Type.Vesna,
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maxHealth = 20,
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isEnemy = false,
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availableActions =
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[
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new AllyAttackAction()
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]
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};
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public FightWorld.Fighter chuhaFighter = new()
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{
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type = FightWorld.Fighter.Type.Chuha,
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maxHealth = 15,
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isEnemy = false,
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availableActions =
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[
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new FighterAction.Skip()
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]
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};
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public bool IsAlive()
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{
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return vesnaFighter.IsAlive();
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}
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}
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