Made fight fightable
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using Godot;
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namespace Babushka.scripts.CSharp.Common.Fight;
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public partial class RoamingEnemyGroup : Node2D
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{
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private FightWorld.FighterGroup _boundEnemyGroup;
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private FightSceneSwitcher _fightSceneSwitcher;
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public void Initialize(FightWorld.FighterGroup enemyGroup, FightSceneSwitcher fightSceneSwitcher)
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{
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_boundEnemyGroup = enemyGroup;
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_fightSceneSwitcher = fightSceneSwitcher;
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}
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public void StartFight()
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{
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_fightSceneSwitcher.SwitchToFight(_boundEnemyGroup);
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}
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}
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