🚧 WIP first setup completed (still buggy!)

This commit is contained in:
2025-10-22 19:30:33 +02:00
parent b1335d4b00
commit 0e55394699
12 changed files with 272 additions and 5 deletions
@@ -1,7 +1,8 @@
[gd_scene load_steps=5 format=3 uid="uid://cqc72e4hq6bcd"]
[gd_scene load_steps=6 format=3 uid="uid://cqc72e4hq6bcd"]
[ext_resource type="Script" uid="uid://ckp413wrub5fm" path="res://scripts/CSharp/Common/CharacterControls/InteractionArea2D.cs" id="1_5ajrf"]
[ext_resource type="Material" uid="uid://blch5kdhkbj75" path="res://art/materials/simple_interactable_outline.tres" id="2_qoey7"]
[ext_resource type="Script" uid="uid://cp2q4k62sjo6h" path="res://scripts/CSharp/Common/CharacterControls/DetectableInteractionArea.cs" id="3_2wrrq"]
[sub_resource type="CircleShape2D" id="CircleShape2D_npluf"]
resource_local_to_scene = true
@@ -16,8 +17,10 @@ _area = NodePath("Area2D")
_label = NodePath("Area2D/CanvasLayer/MarginContainer/Label")
_outlineMaterial = ExtResource("2_qoey7")
[node name="Area2D" type="Area2D" parent="."]
[node name="Area2D" type="Area2D" parent="." node_paths=PackedStringArray("_interactionArea2D")]
collision_mask = 4
script = ExtResource("3_2wrrq")
_interactionArea2D = NodePath("..")
[node name="CollisionShape3D" type="CollisionShape2D" parent="Area2D"]
shape = SubResource("CircleShape2D_npluf")
@@ -49,5 +52,5 @@ text = "[E]"
horizontal_alignment = 2
vertical_alignment = 2
[connection signal="body_entered" from="Area2D" to="." method="OnPlayerEntered"]
[connection signal="body_exited" from="Area2D" to="." method="OnPlayerExited"]
[connection signal="area_entered" from="Area2D" to="." method="OnPlayerEntered"]
[connection signal="area_exited" from="Area2D" to="." method="OnPlayerExited"]