Scene changes I made for storyboard screenshots
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=18 format=3 uid="uid://ceaa2qj2bmw43"]
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[gd_scene load_steps=19 format=3 uid="uid://ceaa2qj2bmw43"]
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[ext_resource type="Script" uid="uid://cssdu8viimwm6" path="res://scripts/CSharp/Common/SceneTransition.cs" id="1_c6eln"]
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[ext_resource type="Texture2D" uid="uid://cugtxcfuds31r" path="res://art/indoor/Babushka_bg_01.png" id="2_j25a2"]
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@@ -10,6 +10,7 @@
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[ext_resource type="Texture2D" uid="uid://dnlhlf1mx01h5" path="res://art/indoor/vesna_indoor_door.png" id="11_axs81"]
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[ext_resource type="Script" uid="uid://jg4jryfus3bw" path="res://scripts/CSharp/Common/DayAndNight/DayAndNightHelper.cs" id="11_heyef"]
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[ext_resource type="Texture2D" uid="uid://cop1vjvhwlsec" path="res://art/indoor/room export/Room_01_shelf.png" id="13_11fdt"]
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[ext_resource type="Texture2D" uid="uid://bleimj6jr1jka" path="res://art/general/rectangle.png" id="14_axs81"]
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[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Vesna.tscn" id="18_3gevq"]
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[ext_resource type="Script" uid="uid://bqomwxclsbhd3" path="res://scripts/CSharp/Common/Camera/CameraController.cs" id="23_408bg"]
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[ext_resource type="PackedScene" uid="uid://cgjc4wurbgimy" path="res://prefabs/UI/Inventory/Inventory.tscn" id="24_xwo8y"]
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@@ -74,6 +75,7 @@ shape = SubResource("RectangleShape2D_2spkc")
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[node name="BackWall" type="Node" parent="."]
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[node name="Room01Walls2" type="Sprite2D" parent="BackWall"]
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modulate = Color(0.16470589, 0, 0.49803922, 1)
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z_index = -100
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position = Vector2(4992, -487)
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scale = Vector2(2, 2)
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@@ -81,6 +83,7 @@ texture = ExtResource("2_j25a2")
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offset = Vector2(-2768, 264)
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[node name="Room01Shelf" type="Sprite2D" parent="BackWall"]
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modulate = Color(0.16470589, 0, 0.49803922, 1)
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z_index = -50
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position = Vector2(-1978, -678)
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texture = ExtResource("13_11fdt")
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@@ -119,6 +122,7 @@ questResource = ExtResource("9_heyef")
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toStatus = 2
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[node name="Bedsprite" type="Sprite2D" parent="BedInteraction"]
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modulate = Color(0.16470589, 0, 0.49803922, 1)
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z_index = -99
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position = Vector2(4925, -967)
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scale = Vector2(2, 2)
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@@ -135,6 +139,7 @@ _id = 0
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shape = SubResource("CircleShape2D_2spkc")
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[node name="Doorsprite" type="Sprite2D" parent="DoorInteraction"]
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modulate = Color(0.16470589, 0, 0.49803922, 1)
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z_index = -99
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position = Vector2(5559, -961)
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scale = Vector2(2, 2)
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@@ -149,6 +154,13 @@ _sceneIndexToLoad = 1
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[node name="CountDayUp" type="Node" parent="NightStarter"]
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script = ExtResource("11_heyef")
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[node name="PointLight2D" type="PointLight2D" parent="."]
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position = Vector2(-630, -568)
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scale = Vector2(2.5, 1.3)
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color = Color(1, 0.73333335, 0.69803923, 1)
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energy = 1.86
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texture = ExtResource("14_axs81")
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[connection signal="Interacted" from="BedInteraction" to="BedInteraction/QuestCompleter" method="Trigger"]
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[connection signal="Interacted" from="BedInteraction" to="NightStarter" method="StartNight"]
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[connection signal="Interacted" from="BedInteraction" to="NightStarter/CountDayUp" method="IncreaseDayCount"]
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