🔥 removed unused code

remove_fightlog
kziolkowski 2 months ago
parent 451ea82706
commit 1ad463ccb0

@ -17,7 +17,6 @@ public partial class InteractionArea2D : Node2D
[Export] private int _id = -1; // TODO: remove
private Material[] _backupMaterials;
private int _interactionCounter;
[Signal] public delegate void InteractedToolEventHandler(int id); // TODO: remove
@ -111,7 +110,6 @@ public partial class InteractionArea2D : Node2D
{
EmitSignal(SignalName.InteractedTool, _id);
EmitSignal(SignalName.Interacted);
_interactionCounter++;
}
public void SetSpriteActiveState(bool success, int id) // TODO: remove

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