Added basic health bar
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@@ -54,6 +54,11 @@ public partial class AllFightersVisual : Node
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{
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HideTargetSelect();
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}
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if (from == FightHappening.FightState.ActionAnim)
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{
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_fighterVisuals.Values.ForEach(fv=>fv.UpdateHealthBar());
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}
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}
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public void EnterFighter()
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