🎨 Live review changes
This commit is contained in:
@@ -11,12 +11,6 @@ public partial class RegionVisual : Node
|
||||
|
||||
[Export(PropertyHint.DictionaryType)] private Dictionary<MinigameController.RegionTheme, Color> _fillColors = new();
|
||||
|
||||
|
||||
public override void _EnterTree()
|
||||
{
|
||||
//_sliceSprite.Material = new Material()
|
||||
}
|
||||
|
||||
public void Setup(Vector2 normalAngles, Color color, string regionText, MinigameController.RegionTheme regionTheme)
|
||||
{
|
||||
var mat = (_sliceSprite.Material as ShaderMaterial)!;
|
||||
|
||||
Reference in New Issue
Block a user