changed visibility order for plants
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@@ -14,6 +14,7 @@ z_index = 1
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scale = Vector2(2.225, 2.225)
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[node name="FieldBehaviour" type="Sprite2D" parent="."]
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z_index = -1
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texture = ExtResource("3_lsfck")
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script = ExtResource("2_femni")
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Tilled = ExtResource("3_lsfck")
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