Bootstrap fight system

- Fight World data structure
- Generating basic fight world
- Opening correct fight room
- Block paths in fight rooms
- Transition between rooms
This commit is contained in:
jonathan
2025-09-12 13:20:27 +02:00
parent 9bebe1a44d
commit 2929c5dd25
34 changed files with 2457 additions and 12 deletions
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[gd_scene load_steps=2 format=3 uid="uid://n5cj71bxxjkk"]
[ext_resource type="Script" uid="uid://dqe1i2qmpttwf" path="res://scripts/CSharp/Common/Fight/FightWorld.cs" id="1_tnyce"]
[node name="FightWorldAutoload" type="Node2D"]
script = ExtResource("1_tnyce")