Inventory resource rework and slot aspect fix

This commit is contained in:
2025-05-20 22:27:48 +02:00
parent ec5d42068e
commit 2c677a8cda
15 changed files with 125 additions and 59 deletions
+7 -3
View File
@@ -1,12 +1,16 @@
[gd_resource type="Resource" script_class="ItemResource" load_steps=3 format=3 uid="uid://c5yg3lx756v4v"]
[gd_resource type="Resource" script_class="ItemResource" load_steps=4 format=3 uid="uid://c5yg3lx756v4v"]
[ext_resource type="Script" uid="uid://cbskymrxs6ksu" path="res://scripts/CSharp/Common/Inventory/ItemResource.cs" id="1_06nef"]
[ext_resource type="Texture2D" uid="uid://cfxibry711o16" path="res://art/ui/UI/icons/icon-scythe.png" id="1_jd58x"]
[ext_resource type="Texture2D" uid="uid://3pj2q7wtuion" path="res://art/farm/farming/farmobjekte/hoe.png" id="1_jd58x"]
[sub_resource type="AtlasTexture" id="AtlasTexture_i5wdx"]
atlas = ExtResource("1_jd58x")
region = Rect2(995, 190, 328, 1223)
[resource]
script = ExtResource("1_06nef")
name = "Hoe"
color = Color(0.751421, 0.329615, 0.570911, 1)
icon = ExtResource("1_jd58x")
icon = SubResource("AtlasTexture_i5wdx")
maxStack = 1
metadata/_custom_type_script = "uid://cbskymrxs6ksu"