Inventory resource rework and slot aspect fix

This commit is contained in:
2025-05-20 22:27:48 +02:00
parent ec5d42068e
commit 2c677a8cda
15 changed files with 125 additions and 59 deletions
-1
View File
@@ -7,4 +7,3 @@ void fragment() {
vec2 uv = vec2(UV.x * tiling_scale.x, UV.y * tiling_scale.y); // Change 10.0 to control tiling scale
COLOR = texture(TEXTURE, fract(uv));
}