WIP 2D rework
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@@ -0,0 +1,24 @@
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[gd_scene load_steps=6 format=3 uid="uid://b1d2e7ely6hyw"]
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[ext_resource type="PackedScene" uid="uid://cqc72e4hq6bcd" path="res://prefabs/interaction_area_2d.tscn" id="1_femni"]
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[ext_resource type="Script" uid="uid://bdffon388rkty" path="res://scripts/CSharp/Common/Farming/FieldBehaviour2D.cs" id="2_femni"]
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[ext_resource type="Texture2D" uid="uid://c2pirgay3jfnn" path="res://art/farm/tilable grounds/böden/trockene farming erde.png" id="3_lsfck"]
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[ext_resource type="Texture2D" uid="uid://ctvdxwgmfaj5c" path="res://art/farm/tilable grounds/böden/nasse farming erde.png" id="4_cus02"]
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[ext_resource type="PackedScene" uid="uid://bjhj1wa5olwcu" path="res://prefabs/farm/base_plant.tscn" id="5_msuq8"]
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[node name="BaseField" type="Node2D"]
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[node name="InteractionArea2" parent="." instance=ExtResource("1_femni")]
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[node name="FieldBehaviour" type="Sprite2D" parent="."]
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scale = Vector2(0.4, 1e-05)
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script = ExtResource("2_femni")
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Tilled = ExtResource("3_lsfck")
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Watered = ExtResource("4_cus02")
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[node name="BasePlant" parent="FieldBehaviour" node_paths=PackedStringArray("_seeds", "_smallPlants", "_bigPlants", "_readyPlants") instance=ExtResource("5_msuq8")]
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transform = Transform3D(0.5, 0, 0, 0, -2.18557e-08, 0.5, 0, -0.5, -2.18557e-08, 0, 0, 0)
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_seeds = [null, null, null]
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_smallPlants = [null, null, null, null]
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_bigPlants = [null, null, null, null]
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_readyPlants = [null, null, null, null]
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