Implemented PR feedback + made sure initial farming quests run smoothly
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@@ -7,6 +7,7 @@ public partial class NonInventoryPickup : Node2D
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{
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public void PlayPickupAnimation()
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{
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// todo: replace with EventBus implementation as soon as this is possible
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GetTree().CallGroup("Pickup", VesnaAnimations.MethodName.PlayPickUpAnimation);
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}
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}
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