✨Added damage fly number
This commit is contained in:
@@ -0,0 +1,16 @@
|
||||
using Godot;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Common.Fight;
|
||||
|
||||
public partial class FighterDamageIndicatorVisual : Node2D
|
||||
{
|
||||
[Export] private PackedScene _flyingNumberPrefab;
|
||||
|
||||
|
||||
public void SpawnFlyingNumber(int number)
|
||||
{
|
||||
var flyingNumberInstance = _flyingNumberPrefab.Instantiate<FighterDamageIndicatorFlyingNumber>();
|
||||
AddChild(flyingNumberInstance);
|
||||
flyingNumberInstance.Initialize(number);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user