🚧 saving of field parameters as json implemented

This commit is contained in:
2025-11-12 18:46:30 +01:00
parent 5cc65bc3f4
commit 3fcb34c04d
17 changed files with 192 additions and 46 deletions
+3
View File
@@ -1,4 +1,6 @@
using Babushka.scripts.CSharp.Common.Savegame;
using Babushka.scripts.CSharp.Common.SceneManagement;
using Babushka.scripts.CSharp.Common.Services;
using Godot;
namespace Babushka.scripts.CSharp.Common;
@@ -16,6 +18,7 @@ public partial class SceneTransition : Node
public void LoadSceneAtIndex(int index)
{
SavegameService.Save();
string sceneName = _sceneNamesToLoad[index];
SceneTransitionThreaded.Instance.ChangeSceneToFileThreaded(sceneName);
UnloadAfterDelay();