Added VariableGetter functionality and some Variable setting components. Also added them to test scene.

This commit is contained in:
2025-10-28 13:09:36 +01:00
parent 8c1157c26e
commit 3fe79f2fd8
11 changed files with 125 additions and 1 deletions
@@ -0,0 +1,16 @@
using Godot;
namespace Babushka.scripts.CSharp.Low_Code.Variables.VariantValueChanger;
public partial class VariantToString : Node
{
[Export] private VariableResource _resource;
[Signal] public delegate void PayloadAsStringEventHandler(string payloadAsString);
public void ConvertToString()
{
EmitSignal(SignalName.PayloadAsString, _resource.Payload.AsString());
}
}