🚧 days are counted, plants know which day it is, but harvestables are still broken

This commit is contained in:
2025-11-28 20:25:47 +01:00
parent a1fb71119f
commit 41b30a4274
6 changed files with 41 additions and 31 deletions
+1 -14
View File
@@ -1,9 +1,7 @@
[gd_scene load_steps=7 format=3 uid="uid://bopv10dqm1knc"]
[gd_scene load_steps=5 format=3 uid="uid://bopv10dqm1knc"]
[ext_resource type="PackedScene" uid="uid://c6wnoif01ltld" path="res://scenes/Babushka_scene_startMenu.tscn" id="1_15ton"]
[ext_resource type="Script" uid="uid://bbp0dyddwdbl8" path="res://scripts/CSharp/Common/Savegame/WindowSettingsSync.cs" id="2_d3jfo"]
[ext_resource type="Script" uid="uid://d27xoo1reo5gu" path="res://scripts/CSharp/Low Code/Variables/SaveableVariableNode.cs" id="3_ocsjo"]
[ext_resource type="Script" uid="uid://du5facslfvg77" path="res://scripts/CSharp/Common/DayAndNight/CalendarController.cs" id="4_iyo8m"]
[ext_resource type="Script" uid="uid://iquhbkr7pqeg" path="res://scripts/CSharp/Common/Savegame/SaveCheats.cs" id="4_ocsjo"]
[ext_resource type="Script" uid="uid://ca4s0algeij1h" path="res://scripts/CSharp/Common/Savegame/SaveIDProviderTool.cs" id="5_iyo8m"]
@@ -16,17 +14,6 @@
[node name="WindowSettings" type="Node" parent="."]
script = ExtResource("2_d3jfo")
[node name="Day and Night" type="Node" parent="."]
[node name="DayCounter" type="Node" parent="Day and Night" groups=["Saveable"]]
script = ExtResource("3_ocsjo")
Payload = 0
metadata/SaveID = "b46b67a2-427b-4f43-8066-4ffebf17b75f"
[node name="Controller" type="Node" parent="Day and Night" node_paths=PackedStringArray("_dayCounter")]
script = ExtResource("4_iyo8m")
_dayCounter = NodePath("../DayCounter")
[node name="SaveSystem" type="Node" parent="."]
[node name="SaveGameCheat" type="Node" parent="SaveSystem"]