🐛 added preset fields to main outdoor scene and made them farmable
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@@ -2202,7 +2202,6 @@ makeActive = true
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[connection signal="FightStarted" from="Fight2/FightBaseScene" to="YSorted/Vesna" method="DisableMovement"]
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[connection signal="timelineEnded" from="YSorted/Chuga/Dialogic starter/DialogicToggle" to="YSorted/Chuga" method="set_position" binds= [Vector2(14579, 2951)]]
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[connection signal="FilledWateringCan" from="YSorted/Vesna" to="Audio/SFX/FillWater SFX2" method="PlayOneShot"]
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[connection signal="WateringField" from="YSorted/Vesna/FarmingControls" to="Audio/SFX/Watering SFX" method="PlayOneShot"]
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[connection signal="finished" from="Audio/Background Music Ramp up" to="Audio/Background Music loop" method="PlayFromOffset"]
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[connection signal="ready" from="SpecialQuestNodes/InstantStartQuest" to="SpecialQuestNodes/InstantStartQuest" method="Trigger"]
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