🐛 added preset fields to main outdoor scene and made them farmable
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@@ -112,7 +112,6 @@ public partial class InteractionArea2D : Node2D
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public void SetSpriteActiveState(bool success, int id) // TODO: remove
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{
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GD.PrintErr("SetSpriteActiveState is being called.");
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if (!_active)
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return;
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}
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