Spawning fields works

This commit is contained in:
2025-04-06 23:13:25 +02:00
parent f08f3a7978
commit 45a58f701b
5 changed files with 62 additions and 25 deletions
+5 -2
View File
@@ -1,7 +1,8 @@
[gd_scene load_steps=7 format=3 uid="uid://dbd1niu3tp8y5"]
[gd_scene load_steps=8 format=3 uid="uid://dbd1niu3tp8y5"]
[ext_resource type="Script" uid="uid://b4ugrget2x6lb" path="res://scripts/CSharp/Common/CharacterControls/Player3D.cs" id="1_3trg2"]
[ext_resource type="Texture2D" uid="uid://duaideiajsu8r" path="res://art/Characters/Vesna/babushka concept art vesna.png" id="2_3trg2"]
[ext_resource type="PackedScene" uid="uid://biwd3jj65qrlh" path="res://prefabs/farming/base_field.tscn" id="2_oq5hi"]
[ext_resource type="Script" uid="uid://r5tahuqvbucy" path="res://scripts/CSharp/Common/Camera/CameraPivot.cs" id="3_3trg2"]
[ext_resource type="Texture2D" uid="uid://c4ggew55w0icj" path="res://art/farm/farming/farmobjekte/harke.png" id="4_kngqo"]
[ext_resource type="Script" uid="uid://b1sscdr4ptec8" path="res://scripts/CSharp/Common/Farming/FarmingControls.cs" id="4_q5t2e"]
@@ -9,9 +10,11 @@
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_1vdrh"]
height = 1.5
[node name="Player3d" type="Node3D" node_paths=PackedStringArray("_hoeSprite")]
[node name="Player3d" type="Node3D" node_paths=PackedStringArray("_hoeSprite", "_movingPlayer")]
script = ExtResource("4_q5t2e")
_hoeSprite = NodePath("CharacterBody3D/Farming/Hoe")
_fieldPrefab = ExtResource("2_oq5hi")
_movingPlayer = NodePath("CharacterBody3D")
[node name="CharacterBody3D" type="CharacterBody3D" parent="." node_paths=PackedStringArray("_camera", "_frontSprite", "_sideSprite")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1, 0)
+11 -14
View File
@@ -1,33 +1,30 @@
[gd_scene load_steps=6 format=3 uid="uid://biwd3jj65qrlh"]
[gd_scene load_steps=5 format=3 uid="uid://biwd3jj65qrlh"]
[ext_resource type="Texture2D" uid="uid://c2pirgay3jfnn" path="res://art/farm/tilable grounds/böden/trockene farming erde.png" id="1_2cisk"]
[ext_resource type="Script" uid="uid://histmmyi1wr" path="res://scripts/CSharp/Common/Farming/FieldBehaviour.cs" id="2_u7egi"]
[ext_resource type="Texture2D" uid="uid://lvhbicmwqab5" path="res://art/farm/tilable grounds/böden/fruchtbarer wilder trockender boden.png" id="3_0rx5h"]
[ext_resource type="PackedScene" uid="uid://ob04y3syvo0e" path="res://prefabs/interaction_area.tscn" id="4_xc4m0"]
[sub_resource type="SphereShape3D" id="SphereShape3D_u7egi"]
resource_local_to_scene = true
radius = 2.0
[node name="BaseField" type="Sprite3D"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0)
modulate = Color(0.690196, 0.690196, 0.690196, 1)
pixel_size = 0.004
texture = ExtResource("1_2cisk")
script = ExtResource("2_u7egi")
Untilled = ExtResource("3_0rx5h")
Tilled = ExtResource("1_2cisk")
[node name="BaseField" type="Node3D"]
[node name="InteractionArea" parent="." instance=ExtResource("4_xc4m0")]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.00334358, -0.3811, -0.120426)
transform = Transform3D(0.939693, -0.34202, 0, 0.34202, 0.939693, 0, 0, 0, 1, 0.00334358, -0.3811, -0.120426)
_showLabel = false
[node name="Area3D" parent="InteractionArea" index="0"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.381738)
[node name="CollisionShape3D" parent="InteractionArea/Area3D" index="0"]
shape = SubResource("SphereShape3D_u7egi")
[node name="Sprite3D" type="Sprite3D" parent="."]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0)
pixel_size = 0.004
texture = ExtResource("1_2cisk")
script = ExtResource("2_u7egi")
Tilled = ExtResource("1_2cisk")
FieldState = 1
[connection signal="Interacted" from="InteractionArea" to="." method="Farm"]
[editable path="InteractionArea"]