WIP trying to fix the last plant stage bug on repeated farming rounds
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@@ -104,7 +104,7 @@ region_enabled = true
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region_rect = Rect2(228, 600, 85, 92)
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[node name="BigPlant" type="Node2D" parent="."]
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position = Vector2(0, -400)
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position = Vector2(0, -300)
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[node name="01" type="Sprite2D" parent="BigPlant"]
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visible = false
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@@ -156,6 +156,8 @@ _blueprint = ExtResource("7_di4m0")
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[node name="ItemLabel" parent="ReadyPlantInventoryItem" index="1"]
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visible = false
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z_index = 100
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text = "[E] harvest"
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[node name="PickupErrorLabel" parent="ReadyPlantInventoryItem" index="2"]
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visible = false
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