Reworking 2D interactions

This commit is contained in:
2025-05-16 23:16:27 +02:00
parent ff85b67087
commit 4afb02440c
9 changed files with 112 additions and 81 deletions
+2
View File
@@ -1202,6 +1202,8 @@ _farmingControls = NodePath("FarmingControls")
[node name="CharacterBody2D" type="CharacterBody2D" parent="." node_paths=PackedStringArray("_sprite")]
position = Vector2(0, 374)
collision_layer = 3
collision_mask = 3
script = ExtResource("1_ssqtd")
_speed = 750.0
_sprite = NodePath("visuals/Animated Sprites")
+1 -1
View File
@@ -1,7 +1,7 @@
[gd_scene load_steps=303 format=3 uid="uid://dbd1niu3tp8y5"]
[ext_resource type="Script" uid="uid://b4ugrget2x6lb" path="res://scripts/CSharp/Common/CharacterControls/Player3D.cs" id="1_3trg2"]
[ext_resource type="Script" uid="uid://bblprbhnbyv77" path="res://scripts/CSharp/Common/CharacterControls/VesnaBehaviour.cs" id="1_pkl5l"]
[ext_resource type="Script" path="res://scripts/CSharp/Common/CharacterControls/VesnaBehaviour.cs" id="1_pkl5l"]
[ext_resource type="Texture2D" uid="uid://duaideiajsu8r" path="res://art/characters/Vesna/babushka concept art vesna.png" id="2_3trg2"]
[ext_resource type="PackedScene" uid="uid://biwd3jj65qrlh" path="res://prefabs/farm/base_field.tscn" id="2_oq5hi"]
[ext_resource type="Texture2D" uid="uid://3pj2q7wtuion" path="res://art/farm/farming/farmobjekte/hoe.png" id="4_pkl5l"]