Reworking 2D interactions
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@@ -1202,6 +1202,8 @@ _farmingControls = NodePath("FarmingControls")
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[node name="CharacterBody2D" type="CharacterBody2D" parent="." node_paths=PackedStringArray("_sprite")]
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position = Vector2(0, 374)
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collision_layer = 3
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collision_mask = 3
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script = ExtResource("1_ssqtd")
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_speed = 750.0
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_sprite = NodePath("visuals/Animated Sprites")
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