a bit of restructuring, renaming, and c sharp setup
This commit is contained in:
+2
-4
@@ -1,8 +1,6 @@
|
||||
<Project Sdk="Godot.NET.Sdk/4.2.0">
|
||||
<Project Sdk="Godot.NET.Sdk/4.4.0">
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework Condition=" '$(GodotTargetPlatform)' == 'android' ">net7.0</TargetFramework>
|
||||
<TargetFramework Condition=" '$(GodotTargetPlatform)' == 'ios' ">net8.0</TargetFramework>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<EnableDynamicLoading>true</EnableDynamicLoading>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
Reference in New Issue
Block a user