a bit of restructuring, renaming, and c sharp setup

This commit is contained in:
2025-03-24 21:55:34 +01:00
parent e0b5a26ee6
commit 4f312209b3
461 changed files with 1397 additions and 349 deletions
+12
View File
@@ -0,0 +1,12 @@
[gd_scene load_steps=2 format=3 uid="uid://b1pbkxawpcwxc"]
[ext_resource type="Texture2D" uid="uid://bnb3bjk274vgn" path="res://graphics/testingground/mushroom4.png" id="1_dm7r2"]
[node name="Mushroom1" type="Node2D"]
z_as_relative = false
y_sort_enabled = true
[node name="Slice4" type="Sprite2D" parent="."]
scale = Vector2(0.37, 0.37)
texture = ExtResource("1_dm7r2")
offset = Vector2(-19.935, -120.235)