a bit of restructuring, renaming, and c sharp setup

This commit is contained in:
2025-03-24 21:55:34 +01:00
parent e0b5a26ee6
commit 4f312209b3
461 changed files with 1397 additions and 349 deletions
+13
View File
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[gd_scene load_steps=2 format=3 uid="uid://cqnpqk1kg0hrc"]
[ext_resource type="Texture2D" uid="uid://b1h55mnc1giqu" path="res://graphics/testingground/mushroom6.png" id="1_qtwer"]
[node name="Mushroom1" type="Node2D"]
z_as_relative = false
y_sort_enabled = true
[node name="Slice4" type="Sprite2D" parent="."]
position = Vector2(9.53674e-07, -3.8147e-06)
scale = Vector2(0.21, 0.21)
texture = ExtResource("1_qtwer")
offset = Vector2(-8.38, -225.995)