a bit of restructuring, renaming, and c sharp setup
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@@ -0,0 +1,12 @@
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[gd_scene load_steps=2 format=3 uid="uid://dblpcx0gljvxl"]
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[ext_resource type="Texture2D" uid="uid://c5lsjern0iqmc" path="res://graphics/testingground/mushroom7.png" id="1_um1sv"]
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[node name="Mushroom1" type="Node2D"]
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z_as_relative = false
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y_sort_enabled = true
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[node name="Slice4" type="Sprite2D" parent="."]
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scale = Vector2(0.25, 0.25)
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texture = ExtResource("1_um1sv")
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offset = Vector2(-50.545, -259.48)
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