a bit of restructuring, renaming, and c sharp setup

This commit is contained in:
2025-03-24 21:55:34 +01:00
parent e0b5a26ee6
commit 4f312209b3
461 changed files with 1397 additions and 349 deletions
+12
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[gd_scene load_steps=2 format=3 uid="uid://cmmfoduf37cd5"]
[ext_resource type="Texture2D" uid="uid://bg465y2vkrvfm" path="res://graphics/testingground/mushroom8.png" id="1_y728e"]
[node name="Mushroom1" type="Node2D"]
z_as_relative = false
y_sort_enabled = true
[node name="Slice4" type="Sprite2D" parent="."]
scale = Vector2(0.37, 0.37)
texture = ExtResource("1_y728e")
offset = Vector2(-19.085, -179.395)