a bit of restructuring, renaming, and c sharp setup
This commit is contained in:
@@ -0,0 +1,12 @@
|
||||
[gd_scene load_steps=2 format=3 uid="uid://cn77bho6ohd18"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://bednd2jncey0i" path="res://graphics/testingground/mushroom10.png" id="1_kcu8g"]
|
||||
|
||||
[node name="Mushroom1" type="Node2D"]
|
||||
z_as_relative = false
|
||||
y_sort_enabled = true
|
||||
|
||||
[node name="Slice4" type="Sprite2D" parent="."]
|
||||
scale = Vector2(0.485, 0.485)
|
||||
texture = ExtResource("1_kcu8g")
|
||||
offset = Vector2(-7.83, -59.33)
|
||||
Reference in New Issue
Block a user