a bit of restructuring, renaming, and c sharp setup

This commit is contained in:
2025-03-24 21:55:34 +01:00
parent e0b5a26ee6
commit 4f312209b3
461 changed files with 1397 additions and 349 deletions
+17
View File
@@ -0,0 +1,17 @@
[gd_scene load_steps=4 format=3 uid="uid://b6qkpdal83kyr"]
[ext_resource type="PackedScene" uid="uid://dd3giw31imfk4" path="res://prefabs/player.tscn" id="1_c1tk0"]
[ext_resource type="Script" uid="uid://51hbiq1mdpv1" path="res://scripts/GdScript/camera_controller.gd" id="4_qljgx"]
[ext_resource type="PackedScene" uid="uid://txjiuosyfv34" path="res://scenes/testing/test_world.tscn" id="7_yb6mq"]
[node name="2dTestingGround" type="Node2D"]
y_sort_enabled = true
[node name="player" parent="." instance=ExtResource("1_c1tk0")]
[node name="Camera2D" type="Camera2D" parent="."]
position = Vector2(166.03, 0)
script = ExtResource("4_qljgx")
multiplier = 100.0
[node name="World" parent="." instance=ExtResource("7_yb6mq")]