Added fightworld background and cat dialogue

This commit is contained in:
2025-12-17 00:40:43 +01:00
parent 4f6c5ab9c1
commit 522fdfa365
13 changed files with 147 additions and 19 deletions
+8 -1
View File
@@ -1,4 +1,4 @@
[gd_scene load_steps=20 format=3 uid="uid://cjshlwk8ajpnp"]
[gd_scene load_steps=21 format=3 uid="uid://cjshlwk8ajpnp"]
[ext_resource type="Script" uid="uid://cnhpnn8o0gybd" path="res://scripts/CSharp/Common/Fight/FightHappeningSceneSetup.cs" id="1_fiutj"]
[ext_resource type="Script" uid="uid://c76mhhqyk4lgh" path="res://scripts/CSharp/Common/Fight/FightHappening.cs" id="1_gsk03"]
@@ -13,6 +13,7 @@
[ext_resource type="Script" uid="uid://byf2ywov34g0x" path="res://scripts/CSharp/Common/Fight/UI/ActionSelectUiSetup.cs" id="8_bkwsr"]
[ext_resource type="Script" uid="uid://bwm0nhvt1083k" path="res://scripts/CSharp/Common/Fight/FightMinigameHandler.cs" id="8_falfe"]
[ext_resource type="Script" uid="uid://d2ugtb3dalrg3" path="res://scripts/CSharp/Common/Fight/FightHappeningStateDebugger.cs" id="8_tv7cl"]
[ext_resource type="Texture2D" uid="uid://ciaabo8kcx2hw" path="res://art/fightworld_background.png" id="9_f4y3h"]
[ext_resource type="Script" uid="uid://2f7rqk50gtdg" path="res://scripts/CSharp/Common/Fight/SwitchSceneOnFightEnd.cs" id="10_qqd8u"]
[ext_resource type="Script" uid="uid://6nniwfxye8ss" path="res://scripts/CSharp/Common/Fight/UsedItemIndicatorVisual.cs" id="14_b4ll5"]
[ext_resource type="Script" uid="uid://71mdwp2m4rta" path="res://scripts/CSharp/Common/Fight/UI/HealButtonVisual.cs" id="14_oy2wu"]
@@ -39,6 +40,7 @@ script = ExtResource("4_v5rv6")
useHealItemIndicator = NodePath("../../UseItemIndicator")
[node name="Camera2D" type="Camera2D" parent="."]
scale = Vector2(0.71911293, 0.6664279)
[node name="FightSetup" type="Node2D" parent="."]
script = ExtResource("1_fiutj")
@@ -58,6 +60,11 @@ _positionDistanceFromCenter = PackedFloat32Array(300, 550, 800)
[node name="EnvironmentVisuals" type="Node2D" parent="."]
[node name="background" type="Sprite2D" parent="EnvironmentVisuals"]
z_index = -100
scale = Vector2(3, 3)
texture = ExtResource("9_f4y3h")
[node name="MinigameHandler" type="Node2D" parent="." node_paths=PackedStringArray("_minigameController")]
script = ExtResource("8_falfe")
_minigameController = NodePath("Minigame")
+1 -1
View File
@@ -1,4 +1,4 @@
[gd_scene load_steps=52 format=3 uid="uid://cacnapfv7w567"]
[gd_scene load_steps=53 format=3 uid="uid://cacnapfv7w567"]
[ext_resource type="Script" uid="uid://bqomwxclsbhd3" path="res://scripts/CSharp/Common/Camera/CameraController.cs" id="1_pi6ua"]
[ext_resource type="Texture2D" uid="uid://8sr11ex30n0m" path="res://art/mockups/Kenney_Backgrounds/Samples/uncolored_hills.png" id="2_hqa4k"]
+16 -2
View File
@@ -1,4 +1,4 @@
[gd_scene load_steps=41 format=3 uid="uid://bm21nqepnwaik"]
[gd_scene load_steps=43 format=3 uid="uid://bm21nqepnwaik"]
[ext_resource type="Script" uid="uid://cssdu8viimwm6" path="res://scripts/CSharp/Common/SceneTransition.cs" id="1_3al6t"]
[ext_resource type="Texture2D" uid="uid://cnhsxxps2cw5" path="res://art/indoor/room export/Room_01_table.png" id="2_ufnxe"]
@@ -20,7 +20,9 @@
[ext_resource type="AudioStream" uid="uid://r2f6xmjvyyjv" path="res://audio/sfx/Animals/SFX_Cat_Purr_01.wav" id="18_3oexm"]
[ext_resource type="Script" uid="uid://cfnrd5k1k0gxw" path="res://scripts/CSharp/Common/AudioPlayer2D.cs" id="19_a2xrf"]
[ext_resource type="Script" uid="uid://31p67cdowuw4" path="res://scripts/CSharp/Common/Animation/AnimationStarter.cs" id="20_lkkn4"]
[ext_resource type="Script" uid="uid://dnipeibppjirs" path="res://scripts/CSharp/Common/NPC/DialogicOverlayStarter.cs" id="20_pejp6"]
[ext_resource type="Texture2D" uid="uid://ckvytnpi8gcxq" path="res://art/eyes_atlas.png" id="21_m0gmu"]
[ext_resource type="Script" uid="uid://d2486x6upmwqq" path="res://scripts/GdScript/dialogic_starter.gd" id="21_nc3ef"]
[ext_resource type="Texture2D" uid="uid://bqwhptcgg5ons" path="res://art/indoor/room export/Room_01_dorr_R.png" id="22_ahl31"]
[ext_resource type="Texture2D" uid="uid://da67c7avarwq2" path="res://art/indoor/kitchen_bgAssets.png" id="23_hgs5o"]
[ext_resource type="Texture2D" uid="uid://vyk63d0pgqm5" path="res://art/indoor/room export/Room_01_dioor L.png" id="24_t86aa"]
@@ -357,7 +359,7 @@ region_enabled = true
region_rect = Rect2(1156, 1185, 940, 189)
[node name="Katze" type="Sprite2D" parent="BackWall/Bench"]
z_index = 10
z_index = 15
position = Vector2(61, -87)
scale = Vector2(2, 2)
texture = ExtResource("12_dckqa")
@@ -373,6 +375,14 @@ position = Vector2(-6.5, -44)
scale = Vector2(0.5, 0.5)
_spritesToOutline = [NodePath("..")]
[node name="dialogic overlay starter" type="Node2D" parent="BackWall/Bench/Katze"]
script = ExtResource("20_pejp6")
_timelinesToPlay = PackedStringArray("cat")
_startOnReady = false
[node name="dialogic starter" type="Node" parent="BackWall/Bench/Katze/dialogic overlay starter"]
script = ExtResource("21_nc3ef")
[node name="Bench2" type="Sprite2D" parent="BackWall"]
z_index = -10
position = Vector2(-2906, 243)
@@ -600,6 +610,10 @@ _followNode = NodePath("../Vesna/CharacterBody2D")
[connection signal="Interacted" from="BackWall/Room01PechkaDoor/InteractionArea" to="BackWall/Room01PechkaDoor/InteractionArea" method="ToggleActive"]
[connection signal="Interacted" from="BackWall/Room01PechkaDoor/InteractionArea" to="BackWall/Room assets/hand" method="PlayAnimation"]
[connection signal="Interacted" from="BackWall/Bench/Katze/InteractionArea" to="BackWall/Bench/Katze/AudioStreamPlayer2D" method="PlayOneShot"]
[connection signal="Interacted" from="BackWall/Bench/Katze/InteractionArea" to="BackWall/Bench/Katze/dialogic overlay starter" method="ToggleDialogue"]
[connection signal="Dialogue" from="BackWall/Bench/Katze/dialogic overlay starter" to="BackWall/Bench/Katze/dialogic overlay starter/dialogic starter" method="open"]
[connection signal="timelineEnded" from="BackWall/Bench/Katze/dialogic overlay starter/dialogic starter" to="BackWall/Bench/Katze/InteractionArea" method="SetActiveTrue"]
[connection signal="timelineStarted" from="BackWall/Bench/Katze/dialogic overlay starter/dialogic starter" to="BackWall/Bench/Katze/InteractionArea" method="SetActiveFalse"]
[connection signal="InteractedTool" from="BackWall/Doors/Door_Kitchen/KitchendoorInteraction" to="." method="LoadSceneAtIndex"]
[connection signal="InteractedTool" from="BackWall/Doors/Door_Outside/OutsideDoor" to="." method="LoadSceneAtIndex"]
[connection signal="InteractedTool" from="BackWall/Doors/Door_Bedroom/VesnasRoomDoor" to="." method="LoadSceneAtIndex"]