Added fightworld background and cat dialogue

This commit is contained in:
2025-12-17 00:40:43 +01:00
parent 4f6c5ab9c1
commit 522fdfa365
13 changed files with 147 additions and 19 deletions
+8 -1
View File
@@ -1,4 +1,4 @@
[gd_scene load_steps=20 format=3 uid="uid://cjshlwk8ajpnp"]
[gd_scene load_steps=21 format=3 uid="uid://cjshlwk8ajpnp"]
[ext_resource type="Script" uid="uid://cnhpnn8o0gybd" path="res://scripts/CSharp/Common/Fight/FightHappeningSceneSetup.cs" id="1_fiutj"]
[ext_resource type="Script" uid="uid://c76mhhqyk4lgh" path="res://scripts/CSharp/Common/Fight/FightHappening.cs" id="1_gsk03"]
@@ -13,6 +13,7 @@
[ext_resource type="Script" uid="uid://byf2ywov34g0x" path="res://scripts/CSharp/Common/Fight/UI/ActionSelectUiSetup.cs" id="8_bkwsr"]
[ext_resource type="Script" uid="uid://bwm0nhvt1083k" path="res://scripts/CSharp/Common/Fight/FightMinigameHandler.cs" id="8_falfe"]
[ext_resource type="Script" uid="uid://d2ugtb3dalrg3" path="res://scripts/CSharp/Common/Fight/FightHappeningStateDebugger.cs" id="8_tv7cl"]
[ext_resource type="Texture2D" uid="uid://ciaabo8kcx2hw" path="res://art/fightworld_background.png" id="9_f4y3h"]
[ext_resource type="Script" uid="uid://2f7rqk50gtdg" path="res://scripts/CSharp/Common/Fight/SwitchSceneOnFightEnd.cs" id="10_qqd8u"]
[ext_resource type="Script" uid="uid://6nniwfxye8ss" path="res://scripts/CSharp/Common/Fight/UsedItemIndicatorVisual.cs" id="14_b4ll5"]
[ext_resource type="Script" uid="uid://71mdwp2m4rta" path="res://scripts/CSharp/Common/Fight/UI/HealButtonVisual.cs" id="14_oy2wu"]
@@ -39,6 +40,7 @@ script = ExtResource("4_v5rv6")
useHealItemIndicator = NodePath("../../UseItemIndicator")
[node name="Camera2D" type="Camera2D" parent="."]
scale = Vector2(0.71911293, 0.6664279)
[node name="FightSetup" type="Node2D" parent="."]
script = ExtResource("1_fiutj")
@@ -58,6 +60,11 @@ _positionDistanceFromCenter = PackedFloat32Array(300, 550, 800)
[node name="EnvironmentVisuals" type="Node2D" parent="."]
[node name="background" type="Sprite2D" parent="EnvironmentVisuals"]
z_index = -100
scale = Vector2(3, 3)
texture = ExtResource("9_f4y3h")
[node name="MinigameHandler" type="Node2D" parent="." node_paths=PackedStringArray("_minigameController")]
script = ExtResource("8_falfe")
_minigameController = NodePath("Minigame")