Added fightworld background and cat dialogue
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=41 format=3 uid="uid://bm21nqepnwaik"]
|
||||
[gd_scene load_steps=43 format=3 uid="uid://bm21nqepnwaik"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cssdu8viimwm6" path="res://scripts/CSharp/Common/SceneTransition.cs" id="1_3al6t"]
|
||||
[ext_resource type="Texture2D" uid="uid://cnhsxxps2cw5" path="res://art/indoor/room export/Room_01_table.png" id="2_ufnxe"]
|
||||
@@ -20,7 +20,9 @@
|
||||
[ext_resource type="AudioStream" uid="uid://r2f6xmjvyyjv" path="res://audio/sfx/Animals/SFX_Cat_Purr_01.wav" id="18_3oexm"]
|
||||
[ext_resource type="Script" uid="uid://cfnrd5k1k0gxw" path="res://scripts/CSharp/Common/AudioPlayer2D.cs" id="19_a2xrf"]
|
||||
[ext_resource type="Script" uid="uid://31p67cdowuw4" path="res://scripts/CSharp/Common/Animation/AnimationStarter.cs" id="20_lkkn4"]
|
||||
[ext_resource type="Script" uid="uid://dnipeibppjirs" path="res://scripts/CSharp/Common/NPC/DialogicOverlayStarter.cs" id="20_pejp6"]
|
||||
[ext_resource type="Texture2D" uid="uid://ckvytnpi8gcxq" path="res://art/eyes_atlas.png" id="21_m0gmu"]
|
||||
[ext_resource type="Script" uid="uid://d2486x6upmwqq" path="res://scripts/GdScript/dialogic_starter.gd" id="21_nc3ef"]
|
||||
[ext_resource type="Texture2D" uid="uid://bqwhptcgg5ons" path="res://art/indoor/room export/Room_01_dorr_R.png" id="22_ahl31"]
|
||||
[ext_resource type="Texture2D" uid="uid://da67c7avarwq2" path="res://art/indoor/kitchen_bgAssets.png" id="23_hgs5o"]
|
||||
[ext_resource type="Texture2D" uid="uid://vyk63d0pgqm5" path="res://art/indoor/room export/Room_01_dioor L.png" id="24_t86aa"]
|
||||
@@ -357,7 +359,7 @@ region_enabled = true
|
||||
region_rect = Rect2(1156, 1185, 940, 189)
|
||||
|
||||
[node name="Katze" type="Sprite2D" parent="BackWall/Bench"]
|
||||
z_index = 10
|
||||
z_index = 15
|
||||
position = Vector2(61, -87)
|
||||
scale = Vector2(2, 2)
|
||||
texture = ExtResource("12_dckqa")
|
||||
@@ -373,6 +375,14 @@ position = Vector2(-6.5, -44)
|
||||
scale = Vector2(0.5, 0.5)
|
||||
_spritesToOutline = [NodePath("..")]
|
||||
|
||||
[node name="dialogic overlay starter" type="Node2D" parent="BackWall/Bench/Katze"]
|
||||
script = ExtResource("20_pejp6")
|
||||
_timelinesToPlay = PackedStringArray("cat")
|
||||
_startOnReady = false
|
||||
|
||||
[node name="dialogic starter" type="Node" parent="BackWall/Bench/Katze/dialogic overlay starter"]
|
||||
script = ExtResource("21_nc3ef")
|
||||
|
||||
[node name="Bench2" type="Sprite2D" parent="BackWall"]
|
||||
z_index = -10
|
||||
position = Vector2(-2906, 243)
|
||||
@@ -600,6 +610,10 @@ _followNode = NodePath("../Vesna/CharacterBody2D")
|
||||
[connection signal="Interacted" from="BackWall/Room01PechkaDoor/InteractionArea" to="BackWall/Room01PechkaDoor/InteractionArea" method="ToggleActive"]
|
||||
[connection signal="Interacted" from="BackWall/Room01PechkaDoor/InteractionArea" to="BackWall/Room assets/hand" method="PlayAnimation"]
|
||||
[connection signal="Interacted" from="BackWall/Bench/Katze/InteractionArea" to="BackWall/Bench/Katze/AudioStreamPlayer2D" method="PlayOneShot"]
|
||||
[connection signal="Interacted" from="BackWall/Bench/Katze/InteractionArea" to="BackWall/Bench/Katze/dialogic overlay starter" method="ToggleDialogue"]
|
||||
[connection signal="Dialogue" from="BackWall/Bench/Katze/dialogic overlay starter" to="BackWall/Bench/Katze/dialogic overlay starter/dialogic starter" method="open"]
|
||||
[connection signal="timelineEnded" from="BackWall/Bench/Katze/dialogic overlay starter/dialogic starter" to="BackWall/Bench/Katze/InteractionArea" method="SetActiveTrue"]
|
||||
[connection signal="timelineStarted" from="BackWall/Bench/Katze/dialogic overlay starter/dialogic starter" to="BackWall/Bench/Katze/InteractionArea" method="SetActiveFalse"]
|
||||
[connection signal="InteractedTool" from="BackWall/Doors/Door_Kitchen/KitchendoorInteraction" to="." method="LoadSceneAtIndex"]
|
||||
[connection signal="InteractedTool" from="BackWall/Doors/Door_Outside/OutsideDoor" to="." method="LoadSceneAtIndex"]
|
||||
[connection signal="InteractedTool" from="BackWall/Doors/Door_Bedroom/VesnasRoomDoor" to="." method="LoadSceneAtIndex"]
|
||||
|
||||
Reference in New Issue
Block a user