Added tree prefabs and a forest border around the farm
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[gd_scene load_steps=2 format=3 uid="uid://bg7nyvbojnrvr"]
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[ext_resource type="Texture2D" uid="uid://dldk8n51ag8fh" path="res://art/nature/baum märz 2025/backtreebois team brandon.png" id="1_d1wks"]
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[node name="forest_tree_01" type="Sprite3D"]
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offset = Vector2(0, 600)
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pixel_size = 0.005
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billboard = 1
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texture = ExtResource("1_d1wks")
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region_enabled = true
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region_rect = Rect2(9, 2, 885, 1366)
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