Added tree prefabs and a forest border around the farm
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[gd_scene load_steps=2 format=3 uid="uid://cs382pd0muub1"]
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[ext_resource type="Texture2D" uid="uid://bqoyk3fsrmu1x" path="res://art/nature/baum märz 2025/back back trees.png" id="1_cokmy"]
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[node name="back_tree_08" type="Sprite3D"]
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offset = Vector2(0, 150)
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pixel_size = 0.005
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billboard = 1
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texture = ExtResource("1_cokmy")
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region_enabled = true
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region_rect = Rect2(2647, 464, 245, 420)
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