audio testing setup

This commit is contained in:
cblech
2024-10-03 13:54:39 +02:00
parent e3397e9e28
commit 6090e7b17b
12 changed files with 162 additions and 0 deletions
+24
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[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://b5w7d4a1jj2e1"
path="res://.godot/imported/Variant2.wav-d4d89da7b3ecee57588d1af5c660aac7.sample"
[deps]
source_file="res://audio/sfx/test/Variant2.wav"
dest_files=["res://.godot/imported/Variant2.wav-d4d89da7b3ecee57588d1af5c660aac7.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=0