🐛Made attack selection only select alive enemies
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@@ -117,11 +117,13 @@ public partial class AllFightersVisual : Node
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if (targetDetail.selectEnemy)
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_fighterVisuals
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.Where(kv => kv.Key.IsInFormation(HappeningData.enemyFighterFormation))
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.Where(kv => !targetDetail.aliveOnly || kv.Key.IsAlive())// if aliveOnly: take where IsAlive
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.ForEach(kv => kv.Value.SetTargetSelectionActive(true));
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if (targetDetail.selectAlly)
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_fighterVisuals
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.Where(kv => kv.Key.IsInFormation(HappeningData.allyFighterFormation))
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.Where(kv => !targetDetail.aliveOnly || kv.Key.IsAlive())// if aliveOnly: take where IsAlive
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.ForEach(kv => kv.Value.SetTargetSelectionActive(true));
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}
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