📝 Added documentation

This commit is contained in:
2025-11-25 13:46:46 +01:00
parent b4013b1ff2
commit 638ebaff46
3 changed files with 16 additions and 1 deletions
@@ -2,6 +2,8 @@ namespace Babushka.scripts.CSharp.Common.Savegame;
/// <summary>
/// Defines the behaviour of Nodes that have fields that should save / load to disk.
/// When implementing new Saveable objects, please beware: Please check if object instances need to be identified separately.
/// If so, make sure to give them a proper ID. You can use the <see cref="SaveIDProvider"/> tool for that.
/// </summary>
public interface ISaveable
{