Added typing sounds to dialogic characters

This commit is contained in:
2025-08-27 18:00:26 +02:00
parent e44e06bace
commit 652cac4232
23 changed files with 160 additions and 35 deletions
@@ -51,14 +51,12 @@ public partial class PlayerMovement : CharacterBody2D
{
_stepTimer.Start();
_stepTimer.SetPaused(false);
GD.Print("Start");
}
if (currentVelocity.LengthSquared() == 0 && Velocity.LengthSquared() != 0)
{
_stepTimer.Stop();
_stepTimer.SetPaused(true);
GD.Print("Stop");
}