✨ Implemented Loading function on fields and plants
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@@ -25,7 +25,11 @@ public partial class PlantBehaviour2D : Node2D
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private bool _magicWordSaid = false;
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private bool _calledOnReady = false;
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public PlantState State => _state;
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public PlantState State
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{
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get => _state;
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set => _state = value;
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}
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public int DaysGrowing { get; set; }
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